FOR THE LAST FEW YEARS, I’ve been clamoring for something exciting to happen with PC components. Call me old school, but I’m still hanging on to years gone by, when there were 10 graphics cards companies, 10 soundcard companies, and an intense amount of competition. It felt like we were just boosting clock speeds, and adding noninnovative checklist items to products.
I mean, RGB lighting is all the rage recently, but it lacks the je ne sais quoi. But 2016 has been an excellent year for innovation, and the credit goes to VR. When the Rift and Vive looked like they were going to shake things up, I knew we were about to receive a nice shot to the arm in the graphics department. Lo and behold, both AMD and…
