DAVID CAGE SCOFFS at the notion that videogames are fun. “They should trouble you, move you, make you react,” he says. As founder of the studio Quantic Dream, the French developer has been stunning and confounding players for two decades with cinematic games that tackle heady issues of love, death, domestic abuse, oppression, and the afterlife. “Some people are shocked when a game evokes real-world issues,” he says. “But this platform is about becoming the characters, not just seeing them from the outside like in a film.” ¶ Detroit: Become Human, slated for release this spring, is the auteur’s most ambitious work yet. Cage wrote the game’s 2,000-page script and employed more than 250 motion capture actors. Set in Detroit, the future capital of AI manufacturing, the plot revolves around three…
