Format PS4, XO, PC Publisher EA Developer DICE Out 26 February 2016
Scamper across a tall building, hop off the edge, land with a graceful roll, and keep going: Mirror’s Edge Catalyst makes something dangerous and exhilarating look oh-so-simple. Underneath the smooth, clean surfaces, however, lies a fascinating tangle of conflict. Style versus playability. Innovation versus iteration. Punching versus sprinting. Catalyst must appease whooping series fans, yet still offer something fresh. It has to retain the crisp, clinical design of the original, but provide players with an open world there to be explored, not admired. Not so simple.
Thankfully, senior producer Sara Jansson is on hand to outline exactly how DICE is managing this Faith-like balancing act. “It’s definitely a challenge,” she says. “Mirror’s Edge has a lot of fans,…